Chaos · Available from Storm FX

Chaos Anima.

Lifelike crowd and traffic animation for architectural visualisation, without the usual hassle.

About Chaos Anima

What it is, and why teams use it.

What Chaos Anima is

Chaos Anima populates architectural scenes with photorealistic people and moving traffic. It pairs a crowd and traffic simulation engine with a library of more than 4,000 render-ready 4D and 3D people models and a growing collection of animated urban vehicles.

The simulation handles rigid body physics, terrain response and believable interaction between characters, so a plaza or a streetscape reads as a place people actually use. Assets drop straight into 3ds Max, Cinema 4D or Unreal Engine, and rendering stays in the application you already work in.

Where it fits

Anima is included in the V-Ray Collection and Corona Collection tiers, and is available as a standalone floating subscription. Storm FX can advise which is better value once we know how many artists need it at once.

All Chaos products
Chaos Anima
Key features

What Chaos Anima brings.

Crowd simulation

Populate a space with characters that navigate it plausibly, respond to terrain and interact with each other, instead of being placed one by one.

Traffic simulation

Animate vehicles along road networks with realistic behaviour, which is what makes urban and infrastructure visualisations convincing.

4,000+ people models

A large library of render-ready 4D and 3D human assets, filterable by activity, clothing, season and setting so the crowd suits the project.

Animated urban vehicles

A growing set of vehicle models built for animation, so street level scenes do not depend on stock stills.

Drop and Live link workflows

Drag models straight into 3ds Max, Cinema 4D or Unreal Engine, or drive crowd and traffic animation from the Anima app with a live link.

Renders in your DCC

Rendering happens in your existing application with your existing renderer. Anima adds the population, it does not add a second render pipeline.

Use cases

How it plays out in practice.

Bringing stills to life

A populated render communicates scale and use in a way an empty one cannot, and it takes minutes rather than a manual placement session.

Animated fly-throughs

Moving crowds and traffic are what separate a convincing project film from an obviously empty model.

Masterplan and infrastructure

Urban scale projects live or die on a public realm that looks used. Traffic and pedestrian simulation is the fastest route to that.

Across industries

Where Chaos Anima earns its keep.

Talk Chaos Anima with a specialist.

Talk it through with a specialist who has lived your pipeline. No hard sell. That's been the deal since 1991.

Help Centre

Send us your questions.

Product questions, licensing, compatibility, deployment. Ask here and a Storm FX specialist will come back to you. Smart instant answers are on the way, and there is always a human behind this panel.