RealFlow is a recognised standard for the simulation of fluids and body dynamics in films and television. From a small droplet to a tsunami, RealFlow can achieve stunning results.
In January 2008, The Academy of Motion Picture Arts and Sciences granted the creators a Technical Achievement Award.
RealFlow is a fully-featured standalone package, available for Windows, OSX and Linux, and compatible with all major 3D platforms, via free connectivity plugins.
Films - RealFlow is adaptable to both small and large production pipelines. C++ and Python extensions are available for full customisation and control.
Advertising - The flexibility and ease of set-up of RealFlow means that a number of effects can be achieved easily straight out of the box.
Games- RealFlow is perfectly suited for in-game cinematics and intro movies.
Large-scale - For large -scale simulations, such as floods or oceans with breaking waves, the cutting- edge hybrid solver, Hybrido, provides endless possibilities.
Small-scale- The SPH solver is ideally suited for highly-detailed small and medium scale fluid simulations with splashes and turbulent surfaces.
Oceans- RealWave is a powerful simulation tool for small to medium ocean surfaces. Ideal tosimulate a surface ocean quickly and effectively.
Body Dynamics - The Caronte Engine allows the simulation of thousands of objects in collision, fracturing or perfectly stable stacking.
We’re excited to announce the launch of RealFlow 2015, an out-of-the-box fluid and dynamics simulation software for 3D visual effects.
This ninth edition includes all new features and updates, allowing users to achieve quality results faster than ever before; and with the addition of new control tools, users are now in total command of their 3D workflows.
Watch the RealFlow Tech Reel
Key RealFlow 2015 features include:
An exceptional increase in the quality of simulations. All new DYVERSO solvers and the addition of GPU acceleration not only speed up simulations, but allow artists to build smooth layered meshes, making resulting simulations more realistic than ever.
A new direct-to-render feature within the program. This option allows users to import their scene, add fluids, and render them out directly in RealFlow using the most advanced physically-based render engine, Maxwell Render™.
New tools that give users complete control over their simulations. An enhanced User Interface, new splines nodes, text tools, daemons falloff, crown daemon, and spreadsheets add an extra level of controllability to RealFlow simulations allowing users to achieve the design they want, the way they want it.
A powerful speed-up compared to previous versions. The combination of DYVERSO solvers and rapid OpenVDB meshing allows users to achieve outstanding results in a fraction of the time, making your simulation and meshing times up to 10x faster.