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Allegorithmic Substance Designer

Allegorithmic Substance Designer
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Substance Designer 2 is a powerful material processing solution that brings smart texturing at the heart of 3D creation pipelines. It's designed to help any artist transform all kinds of image resources, from classic bitmaps to exclusive procedural elements, into substances. And it's available for Mac OSX!

Non-linear & iterative workflow

Creating substances in the node-based interface of Substance Designer 2 is a completely non-linear process: you are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal etc.), so you can create and edit complete texture sets in a much faster way than with traditional tools. Substance Designer 2 also features a large set of resources for every 3D artist to achieve great results whatever their skills, including a library of 130 substance sources. Any user will be able to use the built-in filters such as the embedded B2M Lite to quickly boost existing bitmaps.

Integrated pipeline

No other texturing solution integrates into your current pipeline as Substance Designer 2 does. Your textures created in Photoshop or taken from your libraries of bitmaps can be used as resources for new substances. Even better, whether you create a dynamic material or a filter, you can import your substance into any compatible solution such as Autodesk 3ds Max, Autodesk Maya 2012, and Unity 3.4 (and higher) and edit its parameters to generate new variations in real-time directly in your favourite DCC tool or game engine. You can also download Allegorithmic's free Substance Player to render your substances into classic bitmaps.

Substance Designer 2 now on Mac OSX!

Substance Designer 2 is now available on Mac OSX (10.6 or higher), allowing to create substances on Apple hardwares!

Features

Comparisons

Bitmap boosting

Discover how Substance Designer 2 can help you to boost your bitmaps easily!

 

Compatability

  • Substance Player 1.x and higher
  • Unity 3.4 and higher
  • Autodesk 3dsmax 2012
  • Autodesk Maya 2012
  • Autodesk Flame 2012

Requirements

  • OS: Windows XP, Vista, 7 (all editions), Mac OSX 10.6 or higher
  • CPU: x86 with SSE2
  • GPU (Windows only): DX9, DX10 - shader model 3.0 minimum
  • Video RAM: 512MB minimum
  • RAM: 4GB recommended

Release notes

Click here to access to the Release Notes page.

Training & support

Any powerful tool comes with a learning curve, so Allegorithmic provide artists with a series of training videos (available in English, Chinese, Korean and Japanese), presenting all the main features and methods you need to get proficient with Substance Designer. Allegorithmic also provides online training sessions through Webex.

Licensing

  • Substance Designer 2.0 is FREE for those who already have a license for Substance Designer!
  • Substance Designer 2.0 is now available on Mac OSX, with a cross-platform license
  • Commercial Licenses allow to install Substance Designer on 2 computers (for 1 user)
Manufacturer:Allegorithmic

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Last Updated: Sunday, 19 May 2013 06:19