The new MVN Live Plug-in for Maya 2013 for Xsens MVN will allow 3D artists to view live or pre-recorded motions in real-time on character in Maya. Now an artist can quickly review a character during the design phase. An animator can bring his character to live in minutes and review the motions in real-time in Maya. This plug-in allows artists to create, rig, skin, animate and render a character all in Autodesk Maya.
"We are excited to launch this new plug-in, as it will improve the efficiency of creative decision making and speed up the production pipeline of 3D artists," explains Hein Beute, Product Manager, Xsens.
MVN Studio can also stream its motions to the MVN Live Plug-in for Autodesk MotionBuilder 2013, which is better suited for larger virtual scenes, as used for virtual production. At SIGGRAPH 2012 this setup was demonstrated for the first time by The Third Floor at the Autodesk booth.
The Maya and MotionBuilder plug-ins receive motion data from the 'Network Streamer' in MVN Studio. The Network Streamer is capable of streaming motions over a network to other applications in real-time. Examples are software for human factors analysis and VR, like Siemens PLM Software. In addition game engines like Unity and UDK, used in the setup for Grammy Award winner Skrillex, can receive MVN motion data in real-time.
Listen to Hein Beute talk about Xsens solutions used in industry, and their new plug-in.